I’m wondering if I my model doesn’t have too much polygons (tris). It’s for an animation, there’s 111.666 tris.
If I set the subdivision surface to 1 there’s 29.922 tris.
I’m working on a wrestling animation, so there will only have max 6 characters with 111.666 tris. (4 wrestlers max + 2 commentators)
Charactes aren’t well detailed, it’s a cartoon style, though I like the smooth shape.
The environment, a stadium, has 280.614 tris.
For an animation : How many poly (triangle) has generally your character?
My computer has around 5 years, and I check how long will it last to render a 5 minutes scene. It will take around 30 minute for 720480 pixels. (It’s way too long to render in 19201080, it will take days)