How to Add an Image Texture Node?

I watched a Lynda tutorial on Blender where they added a UV texture map using nodes. I took good notes, with screenshots, on how it was done. However it doesn’t seem to work this way when I go to try it myself. I think something changed in a version update?

The nodes are different than how they are in my screenshots. Also, when I go to Add > Image Texture, there is not an option called this. There is a texture option but it does not look the same and it does not have an “open” option.

Below is a screenshot of my notes from the Lynda tutorial, can someone explain where I am going wrong and why my Blender doesn’t function like my notes?

PS: I added to check “use nodes” myself. I don’t think that was in Lynda either.

and below is what my actual Blender currently looks like when trying this

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The tutorial is using the Cycles render engine. In the dropdown at the top of the screen, change from “Blender Render” to “Cycles Render”.

Thank you this was it!
I wonder why he didnt mention it in the tutorial! (as far as I recall)