after a year or so of blender absinence (yet again out of lack of time… ) I’m trying to finally finish my spaceship.
But I am struggeling where I left of: Adding greeble to the spaceship. Meaning: doors, lights, hullplating…etc. just little stuff, that make the hull look not so flat and helps to judge the scale of the ship…
The artistic part is not the problem and I will have to come up with the ideas for myself, my problem is how to add the small stuff?
1.) I tried to do it the proper way and extrude parts of the orignal mesh, which quickly led to frustration. My main problem is how to add the small void between the hull plating!
When I try to model it out of the base mesh, I have to add lots and lots of ne edges and faces, to avoid the subsurfing loking aweful.
Will it look better to just add independant meshed for each plate nad just leave the space between those individual meshes or will that lead to chaos along the way, when I want to change to base form of the spaceship?
2.) Even trickier is adding holes (for weapons, etc) into the hull? How do I cut holes into the hull with the least amount of destruction to the whole form of the spaceship?
I hope you can understand what I am talking about… Otherwise I will have to add some screenshot to highlight my problems.