I have an armature but didn’t add the face rig part and now I want to do that but how to join the two different armatures? Or is that a problem just as long as I parent the face rig to the head bone it will join to the mesh fine?
I used the meta rig in Blender 2.8 but didn’t need the face so I deleted it. My idea was to make another meta rig and then just use the face off that. NO I am not generating the rig I am only using the bones and doing the rigging myself following Ali Arango’s tutorial on youtube. I don’t really like the generated rig because there are too many controls I don’t need and I like to know what my rig does and all that so I build it myself.
I also have a foot rig that I built using another tutorial and I would like to append that over and use that if possible.
Thanks.