Hi everyone,
I’m new to Blender, working on a project in Blender using Geometry Nodes, and I’m trying to figure out how to adjust the rotation of a top plank based on the face direction the cube mesh has been extruded towards. Specifically, I want the plank on top of the cube to rotate automatically depending on the extrusion direction.
Link to Geometry Node Setup :-
Geometry Node Setup
Has anyone tackled something similar or had any ideas on approaching this? Any tips or node-setups would be greatly appreciated!
I appreciate any help you can provide.