Hi, I’m trying to create an animated noise texture mask for compositing.
I’m trying to create a heat wave/haze effect using a noise texture connected to a Displacement node.
But when I try and add a keyframe on the Z or Y location of the mapping, I get a message:
“Failed to resolve path to property, try manually specifying this using a Keying Set instead”
Can anyone tell me how to do this?
Thanks a mil,
Def
Please see my attached screenshots.