I have a 3d face (.obj) imported into blender 3.2 and 3d full body rigged avatar(walking mode) imported as .glb file.
I deleted the face of full body avatar and replaced with new face and tried to join to parent relation as shown below. the head is completely invisible.
I donât think itâs invisible, Itâs more than likely just jumped some place else. With the model selected in the explorer, if you press . on your numpad, it should take you to it.
If youâre adding a new element to a rig, you should always do it in the rigs default pose. You should also make sure that the localtion, rotation and scale of the new object is applied as closely aligned to the target rig as possible.