Im trying to make a striplight in Blender. A small rectangular strip of light, to highlight my product.
I would like to use a light, becuase they are invisible in the renders and I need to get close to my subject.
Now I read somewhere that in the node editor, you can apply a ‘shape’ or image texture to the actual shape of the spotlight. I would like to use this method to turn the spotlight from round, to a ‘rectangular’ shape.
Can somebody explain to me how to do this?