I’m currently teaching myself Blender and Animating in Blender and really loving it so far!
At the moment, I am trying to combine all of my NLA actions into one big animation to export it and later use it in Unity.
I’ve been using the NLA Editor to put different parts of the final animation (a walkcycle) on different tracks in order to be able to tweak things easily.
Now, I’m looking for a way to combine/bake all these actions into one action but unfortunately I have not been able to do so. If I export the animation as it is now, I end up with this:
Which basically means that Unity interprets all actions as separate animations - which I can’t work with.
If someone knows of a way to somehow combine all NLA actions into a single action or (even better) a way to export a .fbx with all containing actions already combined, please share, any help would be much appreciated.
Thanks for reading!