How to connect more than two textures to displacement?

Hello. Thank you for watching my post.

Could you tell me how to connect two textures to displacement?
I couldn’t do it with mix shader.



Attachments

dot and slash.blend (1 MB)

A Mix shader is for mixing… well… shaders, so this indeed does not work. But let’s follow that same logic:
You want to mix colors, so you could use a Color > Mix RGB node.

Experiment with the Fac value and the blend modes: Add would come to mind, but feel free to play around - there might be interesting effects to create…

Thank you for answering.
I think type screen was close to what I wanted. Yeah, it was fun to play around a variety of types.