How to convert 2d sketch to 3d in Blender with PIFuHD

In this tutorial, we’ll take a rough 2d concept sketch into Pifu HD to get a starting base mesh. We’ll do some light sculpting and remeshing to get it to a level we can use for some early scene testing with Blender 3d.
This tutorial is part 1 of 2 in an experiment to see how quickly we can produce a proof of concept for a Blender 3d animation by leveraging some tools available to us today.
Stay tuned for the next part where we bring the result into Mixamo and render an animated shot with GarageFarm.NET