I have learned some basic box modeling skill in blender, but cannot figure out how to make the spring-bar end of the strap, create the stitch, and able to bend the strap after modeling.
I have model the strap in Fusion 360, the stitching are individual meshes, and a lot of triangle, really a mess, pretty pain for UV.
I am thinking to model the strap in blender, but I am not very good in box modeling, in 3D CAD I use loft, sweep with sketches, etc. Any advise how should I start?