How to create a cat armature?

Hi, each set of bones is connected to where it connects in real skeleton,
For example the front legs to the shoulder bone in the spine the back legs to the pelvic in the spine and so on. then the spine pelvic is connected to the root bone and if you connected every part the right way the rig will follow the root bone.

The rig appears to be animation ready now:


Moving MPS shifts the entire model.

Looks like exporting to MMD is a much more involved process, so that is best left to another day and topic.