i would do it by making a C shaped cut with the knife tool, and then using the ‘to sphere’ tool to straighten it out, combined with some manual tweaking, then extrude out the other segment. you can the use the knife tool again, to make the outcropping end of the pipe nice and straight again.
Thanks Modron. Question. Let me describe this: I have a machine piece - it looks like a donut. From the inner circle (the hole) I need a tube that runs to the outter circle (the exterior of the donut). Will this method work with that?
Im a MASSIVE BEGINNER on Blender. I just learned to move objects about last week. Im still trying to work on the tutorials on the blender site. Even some of those beginner ones are difficult.
Though thanks a lot for your answers, Im still trying to figure out how to do the first one and what some of the others actually mean.
If your cursor is on the screen, click the space bar and choose mesh. There is a sphere in there. There isnt ( to my knowledge which is highly limited) a ‘to sphere’ thereby making something into a sphere.
Still confused on the ‘to sphere’ tool, but I tried Laurifer’s method with using a cube and subdividing it. All I can say is WOW! I wish I knew about this when I was modeling a complex system of pipes that bend, twist, and intersect. I did the model in Wings 3D and followed this method.
The subdivided cube method seems so simple and elegant. Thank you Laurifer! Maybe I will go back and redo the geometry with this method and see how long it takes me.
“To Sphere” is in the Mesh tab in edit buttons. It will move all selected verts (not edges or faces) into a spherical arrangement arround the cursor to the percentage you choose.