Hello. I have the problem that i want to model a building with blender. I have multiple wall tiles wich i want to combine. For the corner i have the following problem (see screenshot)
You can actually extrude the face without destroying your geometry:
Press E then right click to cancel.
Press ALT + E and choose Extrude Manifold. You can use Snap to Vertex.
Press H to hide the face. Select and delete the inner face.
Press ALT + H to unhide.
Takes less time than the manual approach.
But maybe you actually need a vertex at the intersection of two edges in the future. For that, you can use the TinyCAD add-on. It comes with Blender.
Just select two edges, right click, TinyCAD, Vertex at Intersection.
Or you can also choose AUTO. The edges are automatically extended to the intersection point.