Hi,
I am try to model this knob with vertical ridges.
I can not figure out how to cut a circle out of it without deforming the ridges.
The only way I have found is boolean.
I tried displacement maps.
Using material displacement map almost worked, but left gaps on the top and bottom between the ridges.
Using displacement modifier with UV maps distorted the ridges around the hole.
Same with modeling.
Is there a way to model this without boolean?
Thanks