I would like to make a film for presenting micro-technology processes in the fabrication of a laser diode chip.
There are objects of very different sizes : the wafer is 50 mm large and the thickness of the quantum wells is 8 nm. So there is a ratio of about 10 millions between the biggest interesting size and the smallest interesting size…
I want to do a lot of “zoom in” and “zoom out” effects between the millimeter scale, the micrometer scale and the nanometer scale…
In Blender, shall I model the objects with their real size ? (taking 1 Blender Unit = 1 mm and 0.000001 Blender Unit = 1 nm). Or shall I use a trick to fake the zoom effects ? (which trick ?)