Hello, As you can see Im using Point Lights inside of pc. But lights reflection to other objects. Can i decrease or remove this light problem?
Hello,
Hmm… why not just use spot light or area light instead?
Anyway, you could try to turn all the way up to 1.0 the transmission of those objects, but I’m not sure if that will satisfy your expectations.
Here’s what I’ve just also found about your question:
P.S. Remember that you can always reduce the power of your spot light. Maybe that would be the best solution for you. Just try to play with its power, position and rotation until the final result will satisfy you.
Thanks for the reply, yes i try transmission but its not that good. I try to switch spot light but nothing changed. Im now trying to do it with collections and do lights out of effect but not the pc. I try to do everyting correct but my second viewlayer doesn’t seem in render.
What did i do wrong?
Thanks again
Why are you using lights inside the PC, is it because it looked too dark?
If that’s the reason, you should remove the light and instead deactivate the shadows on the glass material, like this:
Cycles has trouble sending light through glass materials and makes a dark, noisy mess. It’s a good idea to remove the shadows when you have a big glass pane that lets light through.
Alternatively, if you are rendering using CPU, you can turn on path guiding instead (a bit more realistic, but a bit slower).
i fixed my problem by playing with light settings, thank you