How to delete face or points inside the curve ? (GN)

Greetings !
Today I am writing this post to ask to high skilled Blender users
“How to delete a point, edge or face inside a curve”
within Geometry Node to solve this kind of problem that I have now
(Wow I thought it was easy but I can’t even do this easy thing that I used to think)

This is my current situation with a simple Geometry Node setup

I have a circle curve as geometry input and I’ve resampled this curve to 7 points and at the place of each points, I’ve instanced another curve circle and at the end I’ve filled each circles and joined them. Simple set-up.

but as you can see in these picture



the points for both original geometry input object and instanced objects are co-existing. It’s a situation where they are kind of intersecting or overlapping.

At this point if I use this final result as the point object
for another instancing node

I will get something like this


its not ugly but this isn’t the result what I am looking for
I am trying to make a kind of contour-effect
so I don’t want and need the inner points.

so instead of this


I want this

so I can instance and put objects in the contour only
to do this I tried to
Merge by distance Node
Mesh Boolean Difference Node
Geometry Proximity Node
Delete Geometry Node
in various setup but embarassingly I couldn’t make it happen :frowning:

I am not from native English speaking country so I write here once again to clarify my situation

  1. I am trying to combine and merge 2 curves
  2. I want to instance objects on that combined curves as contour
  3. But combining result is leaving some internal points that I don’t need
  4. I tried to delete them but couldn’t do it
  5. What I am trying to delete is this

    I could find what are my targets but they are remaining alive
    T_T
    any lay of hand would be really appreciated
    Thank you in advance !

(here I provide the test file shown in the screen shot for your better understanding)
test file.blend (1.0 MB)

maybe try an approach like this…

bit messy but maybe you get the idea?

CONSTRUCT WITH CIRCLES.zip (118.7 KB)

Hope that helps

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Thank you very much for your help, whooa I did not know it could be done in this way (after all, it was not that much difficult or magic complicated setup) I can’t try now at the moment and I will try this tonight but I am sure it will surely work

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