In edit mode, the overlays display the normal of the object hosting the geometry node, but not the ones of the instanced meshes.
Is there a way to force the graph to show the normals of the new meshes instead?
(I mean without instancing mesh lines on the new geometry, to mimick its normals).
I see in the index that the faces / verts are enumerated, but the Edges and Faces sheets are empty (if relevant).
Thank you guys, I was almost convinced that there wan’t an alternative but the one you describe, it’s good to know!
Thank you for the node descriptions!