Like sun light coming trough leaves . I use translucent BSDF but looks like Cycles doesn’t consider it as transmitted direct . Can I build a special AOV for it somehow ?
Does anyone have an idea how to do it?
This is one that I use for cycles, on leaves with shadows…( Think TREE)
Just a card leaf, but with a full alpha mask ( not just a black background )…
Only used a 100w area light in the background… and a low-strength HDRI .12…
This is what it looks like with the HDRI muted…
text is just a text object with a small extrusion behind the leaf…
Thanks RSEhlers
Do you mean you get it in the transmitted light pass that way ?
That transmitted slider does front illuminated side much darker although.
Sorry, I don’t understand your question…
how can i think ‘TREE’ when you most definitely put ‘test’ there? looks good to me… i’ll have to remember your node setup.
if i’m understanding @Ivagr … if you want the front side lighter, there’d be a light on that side as well… the test render (with HDRI off) is only lighting from the back side, so yeah, the front side would naturally be darker.
It was a TEST, you passed!
I meant I needed a way to get this back leaves lighting in a pass for compositing. But your solution does make it appear in transmitted light passes. Thanks a lot.