I have 2 objects colliding with each other. I would like to extract the new location/rotation of the hit object after the collision. The location fields are not updated while the simulation is running.
How can I extract that info?
I have 2 objects colliding with each other. I would like to extract the new location/rotation of the hit object after the collision. The location fields are not updated while the simulation is running.
How can I extract that info?
There’s probably a more elegant way, but once you’re happy with the simulation you can choose “Bake to Keyframes” which will provide you with a myriad of transform and rotation data for every frame.