How to fake real world materials and make a 3D flying logo

MV Station ID 3 HD   Logo V Crop_FFB_FFB

So, here we go. I’ve created that Minion Voice logo not long ago, did a quick 3D flyover animation and it had been used for a couple of promos since then. Now, the question is - how to improve it, make it look more real, interesting and appealing to a regular Joe eye? For now, this is what I got, and I am taking it from here:
2D vector version:

3D basic shape, grayscale:

3D full cover basic color scheme and idea:

PH Bob
Minion World

https://www.youtube.com/channel/UCwxIN3ysveOMI2_GwV2ya8w

for starters, let’s smooth edges by adding bevels to all objects (as of now, it’s mostly extruded curves and text objects). It looks too clean and shiny, but i get back to that later:

now, let’s add al kind of details to the model. Like a brick wall behind it, a lot of cables, metal pipes for the cables and to hang it on that that wall. Fire red casing is a must. Some texture painting to add that peeling paint effect. Scratches and may be a bit later a lot of screws everywhere.

now, let’s paint it a bit, rust and all. See if it makes any difference:

ok then, some lights in the dark wouldn’t hurt:

hey, now I’m gonna need a camera overlay for the closing credits. Let’s do that:

And finally a video. Not happy with it, probably will redo from scratch later. Too flashy: