I was able to render it (Workbench/Eevee) using FHD resolution.
But I’ll leave the original question below in case it’s needed in the future.
I’m working on an inhouse production scene of less importance, trying things and different concepts out. At work on Win10/NVidia Quadro M4000 GPU I’m immediately hit with the TDR error - two seconds in it gives me this:
I can’t even render it using Workbench, and although some shaders are heavy, the scene itself is really not that bad (yet). Seems to work with Cycles, but crashes after a couple of seconds using both Eevee and Workbench.
I tried adding some registry entries to change the delay, but it didn’t work. Not sure if this applies to Windows10 or Quadro cards, the article doesn’t specify.
So basically, what do I need to do to increase the timeout delay for NVidia Quadro cards on Windows10?