How would one do this in blender? I know we have tesselated - but it rather maps geometry onto a face.
with a flow command like in the video (Rhino uses the same) you flow a structure much smoother over a target surface.
How would one do this in blender? I know we have tesselated - but it rather maps geometry onto a face.
with a flow command like in the video (Rhino uses the same) you flow a structure much smoother over a target surface.