I basically just want to generate something like this. Random straight lines at varying distances. What would be the best way to do this, create a single line and then use a particle system to randomize the locations and rotations?
Nah, use geometry nodes, doing this with particles would be an absolute nightmare
You can do it with four nodes, I believe- a repeat zone, a Mesh Line, a Random, and a Set Position
Thanks, I’ll try it