How to get this effect of Solid Mode?


When I’m working in Solid mode with the Texture paint I’m getting a nice material feeling. When I am rendering the image it looks different of course. I can’t understand how to get this feeling in the render mode. I think it has connection to the “studio lighting” and the “specular lighting” preferences in the solid mode.

Thank you very much in advance

In Solid mode, you’re using either a matcap or some default shading. You’ll need to go into the Shader nodes for your object and create a shader that looks like what you want. The default Principled shader has a bunch of options, tweaking them should get you exactly what you want.