Does anyone know how to grab the worldspace cordinates from a point in camera view?
(maybe using vectors or matrices)
or even better! translating the mouse click on screen to a point in 3d-space?
example:
Does anyone know how to grab the worldspace cordinates from a point in camera view?
(maybe using vectors or matrices)
or even better! translating the mouse click on screen to a point in 3d-space?
example: