The only computer I have available to me right now is an HP laptop, definitely not optimized for 3D modeling, animation, and rendering. I can generally get my scenes set up well enough, but when I try to render anything that’s too complex, Blender crashes. Usually it’s because my sub-surf is up too high or my materials are too complicated. Or there’s just too much information involved. Needless to say, this isn’t helping my learning curve and is really putting a damper on some of my projects.
The real problem is that I don’t fully understand the rendering process in Blender. I don’t really know what each of the “passes” does or if there’s a way to break down a render in pieces that my computer can handle better. Does anyone know of any good tutorials on this? Also, any advice or explanation on Blender’s renderer?