How to make an array out of several objects?

I have several objects in curtain order and I want to make an array from these objects. Is it even possible to do so? I tried parenting to another object and array it, but it didn’t work.

Hello,
You can join the objects via ctrl+j and then array them. And if you don’t like them being the same object in the end then you can simply separate by “loose parts” in edit mode.

I was looking for a solution without joining objects since I want to left them easily editable and I have curve and mesh objects.

Just looked it up. Another way is to add the modifier to one object select all other objects (the last one being the one with the modifier) then click ctrl L and select “copy modifier”

It’s pretty simple with geometry nodes- @AlphaChannel or @zeroskilz can show you how

There is this Collection InfoRealize Instances trick to dynamically join objects which you can then add other modifiers onto:


(Here the “Plane” geometry acts as the GN “host”)

Good luck.

Try using this geonode.

NFX_StackArray.zip (193.8 KB)

It worked, thank you! :jack_o_lantern: