i was just wandering how to make a character walk a distance without using curves?
curves make walk looks ugly
i need a simple way to make character move as long as i want without having to animate every walk step individually
Is there something like that , without programming of course
You can use a walk cycle that actually moves the character forward one stride (doesn’t ‘walk in place’) and use the NLA editor to repeat the action for as long as you like. Or, even easier, add a cyclic modifier to the action. But maybe you can’t stop the character if you do that.
With the cyclic modifier you will need to set the After: mode to Repeat with Offset and it will continue… forever.
You can then use that in the NLA editor (I think) and replace it with another action if you want the character to do something else, or maybe when the clip stops the animation stops too. I’m not sure since I don’t have a walk cycle I can test with.