Hi im trying to make this effect in blender, in substance or any image editor app it done by blurring the image and subsracting result with the initial image.
I try to use ambient occlusionmap and bevel node. only the bevel node has some result.
thank you for the answer but with this method it doesnt have gradient that I need for making peeling paint effect. and it doesnt work with noise or pattern that only have constant value.