How to make the arms

Here I have my model up so how can the arms get extruded?

Thanks very much :wink:

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i think you can’t make a perfect arms over this mesh… try with proper mesh flow…

Select the 6 vertices at the shoulder, ‘e’ to extrude, ‘s’ to scale, then click the middle mouse button/wheel, and moving the mouse should inset the new vertices toward the center, as in the attached image.

[ATTACH=CONFIG]193160[/ATTACH]

Then hit ‘e’ to extrude out from the torso, and continue making your arm. Go back later, and adjust the “corners” of the torso to give your character a “rounder” look, and make sure you have enough loops (typically 3) around joints to deform properly, if you’re planning on rigging/animating the character later.

You should get reasonable mesh flow, and it’ll look fine once you add more detail, and a subdivision surface modifier.

What you need is a loop around the arm. Often I simply erase an arm area face then loop select an open edge. Hit [E]. Then scale it down to arm size. Move it up to where arm needs to be then start extruding the arm out:

http://i1135.photobucket.com/albums/m626/cabby24/Blender%20Pics%201012/armextrude.png

Question for Ridix: Is there a looping tool located somewhere by any chance to make this erasing to start the arms as shown on your screenshot?

Delete this vertice :
http://i.imgur.com/FgDkt.jpg

Then select those :
http://i.imgur.com/cCXKM.jpg

Then extrude and scale like ridix showed you.

Sanctuary you have a full inbox and I tried to message you, but it says that you will have to clear some some of it out so I can hope to show you my problems again

I’ll try to message you again :wink:

Ok, but have you tried the extruding+scale that ridix showed you ?

Not yet, but soon because I had to take care of some other stuff first but I will make sure to have this saved! :wink:

Thank you very much! =D