How to make the mesh "bend" (screenshot included to show problem)

Hello blender artists,
I’m having trouble getting my rigged mesh to “bend,” it instead does this when I rotated a bone:


Help please? Sorry I’m in a rush, I’ll be back later to post any additional info if required.
Thanks!
-Zac

You need the geometry in the arm to enable it to bend


Thank you so much, really appreciate it.