How can make the mesh smooth. With the mirror and subsurf modifier i want to have a round smooth sphere shape at the end. Note : I dont want to apply the modifier
merge mesh.blend (779.6 KB)
How can make the mesh smooth. With the mirror and subsurf modifier i want to have a round smooth sphere shape at the end. Note : I dont want to apply the modifier
merge mesh.blend (779.6 KB)
So you want an egg shape?
the front shape to be smooth. Its the character nose. I have created the mesh and its mirror and with subsurf modifier. And the front end is not smooth. Any solution
And you want the nose as a separate object from the face i.e. not the same mesh as the face?
For good topology you should start with a cube and the sudivision modifier, not a sphere. Thats why the default cube is in the start scene (and the technique called box modelling).