Robeloto
(Robeloto)
November 6, 2016, 7:22am
1
I’ve seen this thread: https://blenderartists.org/forum/showthread.php?190148-How-do-you-make-a-Corrugated-pipe
, but I am not 100% sure how to do it like that. I know what the array modifier is, but not sure how to apply this into a pattern over a pipe. I’ve tried to extrude every other edge loop inwards, but it did not look so good.
This is the pattern I want to duplicate, that is on the pipe.
do you want corrugated helicoidal like on a dryer flexible pipe
or straight bands ?
and is it for cycles ?
happy bl
Attachments
Robeloto
(Robeloto)
November 6, 2016, 11:30am
3
Hi! It is for cycles. I want it exactly like it is seen in this picture (top part): http://www.ikea.com/PIAimages/0249251_PE371527_S5.JPG
JA12
(JA12)
November 6, 2016, 12:18pm
5
Could fake it
Just a quick hacked together material making it look like it has more geometric detail but it doesn’t. Environment map is too big to share, use your own.
untitled.blend (104 KB)
Benny_G
(Benny G)
November 6, 2016, 1:14pm
6
You can fake it excellent tip from JA12 or you can use True displacement with blender 2.78 Experimental mode
Attachments
Tube - rings displacement.blend (703 KB)
You can also model it using Frame Duplication
Here is the blend: pipe.blend (168 KB)
paolo
Robeloto
(Robeloto)
November 6, 2016, 4:43pm
8
RickyBlender:
try this one
happy cl
Thank you!
JA12:
Could fake it
[ATTACH=CONFIG]459514[/ATTACH]
Just a quick hacked together material making it look like it has more geometric detail but it doesn’t. Environment map is too big to share, use your own.
[ATTACH]459515[/ATTACH]
Wow! Nice solution, thanks!
Many thanks guys for all the different solutions! Love this forum. Always full of helpful people!
Benny_G
(Benny G)
November 7, 2016, 4:23am
9
I have uploaded the blendfile for the displacement if some one need this maybe for different project if needed :eyebrowlift2:
I did not know about Dupliframes, that will be perfect for me! Normally I used curve + array follow curve method but that sometimes screwed up the shape overall.
And it will be perfect when creating fenceposts and similar stuff!
I did not know about Dupliframes, that will be perfect for me! Normally I used curve + array follow curve method but that sometimes screwed up the shape overall.
And it will be perfect when creating fenceposts and similar stuff!
Yes, I discovered it just recently, no more curve + array since then
it’s not at all intuitive, and you have to know it exists, so for anybody interested here is the manual page: DupliFrames — Blender Manual
paolo