How to make this special bronze?


For a jewelry piece I need to have a bronze like this, gold bronze not totally shiny on the surface and almost black on the lower level. :face_with_monocle:
I’m not an expert for shader, does someone could help me to achieve this? :pray:

This may help:

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Besides Ambient Occlusion, which works in both Cycles and Eevee (you need to activate the option in the Render panel in Eevee though), in Cycles you have the Geometry node > Pointiness output for example.

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Thank you a59303 and moonboots :pray:
It really helps me a lot :+1: :+1: :+1:

That’s Great!