Hello,
has anyone have an idea how to make a transparent material with glitters inside of it. Can it be done by shaders or do i have to make a particle system of separated objects as glitters.
For inspiration I mean something like this:
Hello,
has anyone have an idea how to make a transparent material with glitters inside of it. Can it be done by shaders or do i have to make a particle system of separated objects as glitters.
For inspiration I mean something like this:
Hello @Fowl thanks for raising this, I am begineer here and I was looking for something similar. @LordoftheFleas you are so helpful and I really appreciate your help for the solution. I am still curious if we can create a textuer of the mustard mayo?
I am not sore how to do this, I have just started learning this
Make a new topic for it. But for the mustard I would use just simple texture as iam not as good with the shading setting. Have to learn better as well.
That looks amazing. I just wish I had half a clue about what the nodes are actually doing.
Amazing!! Thank you Please keep us posted if you are planning to create something like this texture. I appreciate your help.
That looks amazing, good work my friend
You can do it the same way as the glitter, just play with the colors.
I have question too, how can I activate/find SCALE node, documentation says it belongs to distort nodes group.
You mean how to scale the pieces in the material?
You guys are amazing!!!
May I have that .blend file please? I appreciate your efforts
I mean where can I find node from screenshot
Its called vector math and select scale
Funny thing, I looked at vector math node and I couldn’t find it
Thank you.
if it’s not too much to ask, could you share the nodes or material for this?