I made an ocean using ocean modifier, and placed into the ocean floating object - basin, using this tutorial: https://www.youtube.com/watch?v=11F1NRpqrzY
How to make water does not pass through the bottom of the basin?
I tried to use the basin as a dynamic brush and water as a dynamic canvas mode “displace” mode, but ran into an unexpected problem:
For some reason, if the object have “no cap,”, if there is no plane above the surface of the water - it draws bad in dinamic paint mode .
I found this problem after I chenged dinamic paint mode from “displace” to “paint”. I did it, because I could not understand, why does this method works bad in my case.
Here are two screenshots to make clear what i mean.
In the first screenshot the sphere has a polygon on top:I
in the second screenshot the sphere has no polygon on top:
How to fix it and make make water not to pass through the the bottom surface of the floating object?
Thanks in advance!