I’m working on a project in Geometry Nodes where I need to merge two curve segments into a single curve. The idea is to “collapse” the two initial curves into one central curve that runs between them.
Here’s what I’m considering so far:
I want to identify and work with the two separate curve segments in the geometry.
I imagine merging these curves by calculating a midpoint between their positions or perhaps using another approach.
I’m unsure how to approach this in Geometry Nodes and would love to explore different methods or workflows.
For curves this is mathematically impossible because continious curves can not split.
If at all then you have to use a mesh. Or have seperate curves which meet at somee point, but the question would does two of them “continue” or are this difffent curves (with possible different curvations ) ?
Placing points between the two curves following their “median” could be a solution. But calculating this median can be abstract or give imprecise results with my current knowledge… .
Ah, I forgot to mention that the curve is just an “image tracer” that I converted into a curve.
I someday did read something on a thread here on BA about the blur node. But i only now understood the possibilities. My understanding of blurring was more the “traditional” one in 2D filtering.
Interesting, I wouldn’t have thought of that. It’s true I didn’t choose the simplest example .
But thank you very much for this solution! Now it gives me other ideas to explore.