Greetings! I’m a motion graphics artist trying to learn how to use Blender, mainly so that I can use it with After Effects.
I’m doing a rebranding project for a client, and they have requested that I create a custom iPhone design and I have this set up: http://prntscr.com/jdh8yw
I want to mix an image texture somewhere in there but keep the Apple logo + glossy reflection on the phone.
So you want the apple logo on top of the image texture which is supposed to be the design on the phone?
I’m not the best at texturing but I’m pretty sure there are several ways to go about this.
If the apple logo is a texture with a transparent background, you could use the alpha channel to put in on top of the image texture something like this:
I’m just using a glossy shader for this example, you can plug this into whatever node setup you have.
Here’s the original only material with no image texture, just a glossy shader.