Hi blenderheads, before you point me to Unity Cookie for This.
I have a few questions about why my animations aren’t showing up when i export them to unity.
Just to make something clear i’m asking about blender and not Unity.
So when i export my object and armature to .FBX only the first of my animations shows up in Unity.
I did assign fake users to the Actions(Animations) But i have no idea what could be the problem.
Any idea why this is happening ?
And also in the tutorial the author said that i need to make a start and end frame for each animation, where is the setting for this, as it;s not the scene settings.
Appreciate any Help.