i am using hdr for world environment texture, i would like to remove background HDR of rendered image ; i already check Transparent under render tab and save it as png images , but it is not working, no idea why…:spin:, i am using blenderv2.78
hello
check Transparent , select png , rgba under render tab is working, but when i use plane as background, the rendered images is not Transparent anymore. anyone know how to remove this plane mesh as background of rendered image? thanks:)
FreeAccess does correctly tell you how to remove the hdri from camera rays, for an image plane to keep secondary bounces, but not have it render directly, uncheck ‘camera’ rays under object, cycles settings.