I am LEGO builder, not a digital artist, so bear with me, but I recently decided to get into Blender since the renders are super realistic. However, whenever I use any white pieces in my builds, the edges of the LEGO logo always glow really bright, and it’s distracting. Here’s an example:
As you can see the brick itself is alright, but the edge of the studs and the logo are way too bright. Is there a way I can turn down the brightness of these spots on the object? Or is it a problem with my lighting?
I think it is just reflections of of the bright background. Try to darken the background and see if this changes the look of the highlights. To be sure I would have to see the shader node tree.
Try using Ambient Occlusion in the Render tab and messing with those settings perhaps? I don’t mess with AO much so maybe someone can jump in with more info. It’s looks like there’s something in your shader that’s making the edges a lighter color, the LEGO text is a bunch of small sharp 90° edges. So maybe there’s something off there.