How to render 3d objects and gp drawing without this issue

Hello,

I enjoy using Blender’s GP as a production tool thus far however this is my first attempt at producing animation with 3D Props made in Blender and GP drawings. I am using CYCLES in order to keep the refraction fx on the PNG (the “kids in the crystal”). Does anyone know why the “static/distortion” is happening in the area where the 3d object overlaps the GP drawing?

Thanks in advance.

here is an EVEE render. The issue with the “static/distortion” is solved however the PNGs in the “crystal” are no longer visible.

The issue has been resolved by taking the assets, putting them in a COLLECTION and appending that collection in a NEW file. The issue itself may have been a glitch