How would I achieve this sort of way of fading sand onto the floor:
But at a larger scale as my scene is not close up like the image.
Any help would be greatly appreciated,
Thanks
How would I achieve this sort of way of fading sand onto the floor:
But at a larger scale as my scene is not close up like the image.
Any help would be greatly appreciated,
Thanks
Welcome to Blender Artists!
I only know 3 ways to do this. The first would be to create a custom texture, and the second would be using the new particle nodes. I am not experienced enough in either of these areas to give any solid advice though. The last way you could do this is with a particle system and weight painting. You can find more about this online, but here are the basics:
I hope this helps you. If you need any clarifications, just let me know! I hope you have a great day!
if your image is not close-up you could even use the image you show as a b&w mask to show and hide a noisy texture
Hello, thanks for the reply; your solution worked well at a small scale but as soon as I had to upscale it my project became very laggy due to all the particles I needed. Is there any way of improving this?
Thanks again,