Frokito
(Hamza)
June 10, 2020, 3:00pm
1
I’ve created a normal, roughnes and diffuse map with blender. I’ve a uv unwrapped model. How do I setup these maps but transparency checked?
I can setup the diffuse map like here, but how do I a fix the others:
these are the textures (its partly tranparent):
Photox
(Tim Gregory)
June 10, 2020, 4:12pm
2
Your transparency is a black and white mask, so you use the color, not the alpha. Something like this:
2 Likes
Frokito
(Hamza)
June 10, 2020, 5:58pm
3
Thanks for helping out but it did not work for me:
Its not transparent between the teeth.
CarlG
(CarlG)
June 10, 2020, 6:18pm
4
Maybe share the project is there is something else up with it that is not explained or we don’t see.
2 Likes
Frokito
(Hamza)
June 10, 2020, 9:00pm
6
Thanks guys it works. I forgot that my diffuse was actually transparent not really black and white.