Hi All,
Im trying to figure out how to get models from fusion 360 into blender but am having an issue with smoothing. I tried using the remesher modifier on it but it didnt change at all, at higher resolution the mesh was the same.
The first image is my model. The second is what happens when i apply smoothing to the faces of the model, and the third is a snap of the mesh.
Hi! If you’re don’t care and don’t scare this triangulation from parametric surfaces from fusion, than maybe its need to turn on auto smooth and adjust angle. Auto smooth is on object data tab. Otherwise model needs retopology