Dears, I followed the following:
- Imported my character from make human.
- Added a plane. Moved it to center.
- Split it into half. Removed left half.
- Enabled mirror.
- In view display enabled in front.
- Enabled snap to face.
- Added shrink modifier.
- Extruded the tshirt along the character.
- Now when I disable “in front” in view display, tshirt seems to be below the character mesh
I thought with snapping to face and shrink it will over the character…
Now what are the options I have other than manually pull out all the vertices…
Need help.