How to subdivide a curve without bends

How to divide in Geometry nodes into additional side nodes I don’t remember how to do it I think there is one node there so it works similar to Fillet curve but without using the radius

Hi Vixymiles,

if you want the new points to be positioned evenly you can use a Subdivide Curve node.

If you want to define a distance from the original points like with a fillet you could try a setup like this:

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